Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Graphics performance and profiling in the Built-In Render Pipeline

Resources for understanding and improving rendering performance in the Built-In Render Pipeline.
Read time 1 minuteLast updated 13 days ago

Resources for understanding and improving rendering performance in the Built-In Render Pipeline.

Page

Description

Creating custom shaders that support GPU instancingResources for writing HLSL shaders or Surface Shaders in the Built-In Render Pipeline that support GPU instancing.

Additional resources