World building
Resources and workflows related to world building, including information on terrain and skyboxes.
Read time 1 minuteLast updated 10 days ago
Unity provides a selection of tools that let you create environmental features such as landforms and vegetation.

A screenshot from the Unity Terrain HDRP Demo Scene
In this section, you can find information on:
Topic | Description |
|---|---|
| Sky | Use skyboxes in your project. |
| Terrain | Information on Unity's built-in Terrain features. These consist of tools that let you create and modify landscapes in the Unity Editor, and runtime features that optimize Terrain rendering. |
| Terrain Tools | Information on the Terrain Tools package, which provides additional Editor tooling functionality on top of the built-in Terrain features. |
Additional resources and examples
- 📖 E-Book:Introduction to game level design
- ⚙️ Sample project:Terrain Sample Asset Pack
- ⚙️ Sample project:Unity Terrain - HDRP Demo Scene
- ⚙️ Sample project:Unity Terrain - URP Demo Scene
- 📺 Video:3D modeling with ProBuilder in Unity
- 📺 Video:ProBuilder for grey-boxing in Unity
- 📺 Video:Deep dive into the HDRP water system
- 📺 Video:How to get started with the Splines package
- 📺 Video:AI Navigation 2.0 - NavMesh basics
- 📺 Video:AI Navigation 2.0 - NavMesh links and obstacles
- 📺 Video:AI Navigation 2.0 - Runtime NavMesh surfaces
- 👥 Community:Join the conversation on Unity Discussions