RayTracingAccelerationStructure.RayTracingModeMask
An enum controlling which RayTracingMode s a Renderer must have in order to be added to the RayTracingAccelerationStructure.
Read time 1 minuteLast updated 13 days ago
Definition
- Type: Enum
- Namespace: UnityEngine.Rendering
- Assembly: UnityEngine.CoreModule
[Flags]public enum RayTracingAccelerationStructure.RayTracingModeMask
Fields
Value | Description |
|---|---|
| DynamicGeometry | Only add Renderers with RayTracingMode.DynamicGeometry set to the RayTracingAccelerationStructure. |
| DynamicTransform | Only add Renderers with RayTracingMode.DynamicTransform set to the RayTracingAccelerationStructure. |
| Everything | Add all Renderers to the RayTracingAccelerationStructure except for those with that have RayTracingMode.Off. |
| Nothing | Disable adding Renderers to this RayTracingAccelerationStructure. |
| Static | Only add Renderers with RayTracingMode.Static set to the RayTracingAccelerationStructure. |