Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


RGBA_ASTC12X12_SRGB

A four-component, ASTC compressed format where each 128-bit compressed texel block encodes a 12×12 rectangle of unsigned normalized RGBA texel data with sRGB nonlinear encoding applied to the RGB components.
Read time 1 minuteLast updated 11 days ago

Definition

RGBA_ASTC12X12_SRGB = 139