extraScriptingDefines
The additional preprocessor defines you can specify while compiling assemblies for the Player. These defines are appended to the existing Scripting Define Symbols list configured in the Player settings.
Read time 1 minuteLast updated 11 days ago
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public string[] extraScriptingDefines { readonly get; set; }