BuildPlayerWithProfileOptions
Provide various options to control the behavior of BuildPipeline.BuildPlayer when using a build profile.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Struct
- Namespace: UnityEditor
- Assembly: UnityEditor
public struct BuildPlayerWithProfileOptions
Properties
Property | Description |
|---|---|
| assetBundleManifestPath | The path to a manifest file describing all the AssetBundles used in the build (optional). |
| buildProfile | The build profile to build. |
| locationPathName | The path where the application will be built. |
| options | Additional BuildOptions, like whether to run the built player. |