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Loading textures in the background

Resources for loading textures asynchronously to prevent your application pausing when textures load.
Read time 1 minuteLast updated 10 days ago

Resources for loading textures asynchronously to prevent your application pausing when textures load.

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Description

Texture and mesh loadingLearn about how Unity loads textures and meshes that are eligible for asynchronous loading, and where Unity saves the data at build time.
Make a texture or mesh compatible with asynchronous loadingConfigure a texture or a mesh so Unity can load it in the background.