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Lighting data

Resources for how Unity stores lighting data and visibility data for lightmapping, Light Probes, and Reflection Probes.
Read time 1 minuteLast updated 21 days ago

Resources for how Unity stores lighting data and visibility data for lightmapping, Light Probes, and Reflection Probes.

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Introduction to lighting dataUnderstand how Unity stores lighting data and visibility data for lightmapping, Light Probes, and Reflection Probes.
Lighting Data AssetsLearn about the asset Unity creates to store precomputed lighting data for a scene.
GI cacheLearn about the internal data cache Unity uses to store intermediate files when it precomputes lighting data for lightmapping.
Lightmap data formatUnderstand how Unity stores light intensity as textures during lightmapping, and learn about support for high dynamic range (HDR) lightmaps.
Light Probe data formatUnderstand how Unity stores light as spherical harmonics data in Light Probes.