文档

​
​

Development

User Acquisition

Monetization

工业

Multiplayer Services SDK

All Services

Multiplayer Services SDK

此页面不支持所选语言。
Multiplayer
​
​
Multiplayer Services SDK
  • Overview
  • Get started
  • Use multiplayer sessions
  • Manage sessions
  • Connect players through a relay
  • Networking
  • Matchmaking
  • Monitor and debug sessions
    • Network connection management
    • Sessions observability
      • Session Viewer
      • Session Observer
      • Session events
      • Session player events
      • Matchmaker session observability
    • Verbose logging in multiplayer games
  • Tutorials
  • Reference
  1. Multiplayer Services SDK

The Sessions Viewer

Debug active multiplayer sessions in Play Mode by viewing real-time session information in the Unity Editor.
阅读时间1 分钟
最后更新于 2 个月前

The Sessions Viewer allows users to debug currently joined sessions in Play Mode by displaying the currently active session information.
注意
The Sessions Viewer is a tool built into the Multiplayer Services package.

Access the Sessions Viewer

To open the Sessions Viewer:
  1. Install the Multiplayer Services package, if you haven't already.
  2. In the Unity Editor, select Services > Multiplayer > Sessions Viewer.
If no session has been joined or hosted yet, the window is empty. The window is automatically populated as soon as a session is joined or hosted.

Additional resources

  • Build your first session with Netcode for GameObjects
  • Build your first session with Netcode for Entities
  • Session creation
  • Ways to join a session

Copyright © 2026 Unity Technologies
法律信息隐私政策CookiesDocumentation Terms of Use请勿出售或分享我的个人信息您的隐私选择(Cookie 设置)

“Unity”、Unity 徽标及其他 Unity 商标是 Unity Technologies 或其附属公司在美国和其他地方的商标或注册商标(此处查看更多信息)。其他名称或品牌是其各自所有者的商标。

为方便起见,一些页面是机器翻译的,可能包含不准确的内容。如有信息不一致的情况,以英文版本为准。

  • 在本页上
    • Access the Sessions Viewer

    • Additional resources


报告此页面的问题