Reference
Access documentation about the Multiplayer Services SDK and related networking libraries.
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Refer to the following links for a more complete understanding of Multiplayer Services.
Topic | Description |
|---|---|
| Multiplayer Services SDK | Review this package to learn about the set of APIs and tools you can use to build multiplayer games and applications. |
| Netcode for GameObjects | Use this Unity networking library meant to abstract networking logic. |
| Netcode for Entities | Use this server authoritive client prediction framework, part of the Unity's Data-Oriented Technology Stack (DOTS). |