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Multiplayer Services SDK

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Multiplayer Services SDK

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Multiplayer
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Multiplayer Services SDK
  • Overview
  • Get started
  • Use multiplayer sessions
  • Manage sessions
  • Connect players through a relay
  • Networking
  • Matchmaking
    • Get started with matchmaking
    • Manage and configure matchmaking
    • Matchmaker troubleshooting
    • Integrations with other UGS services
    • Deploy Matchmaker configurations
  • Monitor and debug sessions
  • Tutorials
  • Reference
  1. Multiplayer Services SDK

Matchmaking

Use Matchmaker to connect players, create matches, and manage matchmaking workflows for multiplayer games.
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最后更新于 8 天前

Matchmaker helps you connect players, create matches, and manage matchmaking workflows for multiplayer games. Use the pages in this section to get started, configure rules and queues, and troubleshoot matchmaking behavior.

Features

  • Integration with your preferred hosting provider to help your game scale.
  • Integration with your preferred game engine.
  • Dynamic player population segmentation.
  • Complete control over your matchmaking logic using the rule-based matchmaking engine.
  • Custom data provides your matchmaker with information to make the perfect match.
  • Backfill allows running servers to fill open slots.
  • Matchmaking rules relaxation allows to optimize time-to-match.
Get started
Install and set up Matchmaker and create your first matching ticket.
Manage and configure matchmaking
Learn how to configure matchmaking rules, Quality of Service, player segmentation, backfill, and party matchmaking behavior.
Troubleshooting
Resolve common Matchmaker issues and find solutions to error messages.
Integrations with other UGS services
Connect Matchmaker with Leaderboards and Game Overrides to enhance your matching capabilities.
Deploy Matchmaker configurations
How to deploy Matchmaker configurations.

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  • 在本页上
    • Features

  • 其他资源
  • Get started with Matchmaker
  • Matchmaking rules
  • Matchmaker ticket flow
  • Matchmaker troubleshooting

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