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Get a range of scores centered around the player

Retrieve scores for a player and their neighboring competitors.
阅读时间1 分钟最后更新于 10 个月前

To get the entries of the player as well as the specified number of neighboring players ranked on either side of the player, use the
GetPlayerRangeAsync
method:
public async void GetPlayerRange(string leaderboardId){ // Returns a total of 11 entries (the given player plus 5 on either side) var rangeLimit = 5; var scoresResponse = await LeaderboardsService.Instance.GetPlayerRangeAsync( leaderboardId, new GetPlayerRangeOptions{ RangeLimit = rangeLimit } ); Debug.Log(JsonConvert.SerializeObject(scoresResponse));}
注意
Metadata is not retrieved by default.
To get the score with any associated metadata, use the
IncludeMetadata
option on the
GetPlayerRangeOptions
configuration object:
public async void GetPlayerRangeWithMetadata(string leaderboardId){ var scoresResponse = await LeaderboardsService.Instance .GetPlayerRangeAsync( leaderboardId, new GetPlayerRangeOptions() { IncludeMetadata = true } ); Debug.Log(JsonConvert.SerializeObject(scoresResponse));}
注意
For methods that retrieve scores: if your player has not submitted a score and the leaderboard is bucketed, the player is not assigned a bucket. A failed score retrieval returns an error that has its
Reason
field set to
ScoreSubmissionRequired
.