CreateAfterAttribute(Type)
Specify a system which the tagged system must be created after.
阅读时间1 分钟最后更新于 19 天前
Definition
- Type: Constructor
- Namespace: Unity.Entities
- Assembly: UnityEngine.EntitiesModule
public CreateAfterAttribute(Type systemType)
Parameters
The target system which the tagged system must be created after. This system must be a member of the same ComponentSystemGroup.