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Unity Engine

Unity Engine

RGB_PVRTC_2Bpp_SRGB

A three-component, PVRTC compressed format where each 64-bit compressed texel block encodes a 8×4 rectangle of unsigned normalized RGB texel data with sRGB nonlinear encoding. This format has no alpha and is considered opaque.
阅读时间1 分钟最后更新于 1 个月前

Definition

警告
Deprecated. Texture compression format PVRTC has been deprecated and will be removed in a future release
RGB_PVRTC_2Bpp_SRGB = 110

Remarks

Note: PVRTC format is deprecated. Use ASTC or ETC format instead.