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Unity Engine

Unity Engine

R8G8B8_SNorm

A three-component, 24-bit signed normalized format that has an 8-bit R component in byte 0, an 8-bit G component in byte 1, and an 8-bit B component in byte 2.
阅读时间1 分钟最后更新于 1 个月前

Definition

R8G8B8_SNorm = 11