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Unity Engine

Unity Engine

R8G8B8_SRGB

A three-component, 24-bit unsigned normalized format that has an 8-bit R component stored with sRGB nonlinear encoding in byte 0, an 8-bit G component stored with sRGB nonlinear encoding in byte 1, and an 8-bit B component stored with sRGB nonlinear encoding in byte 2.
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Definition

R8G8B8_SRGB = 3