SetProxyUserHandle(ProxyHandle, PhysicsHandle)
Set the proxy user handle. On a world-bound space the user handle must be a live shape in the bound world.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetProxyUserHandle(PhysicsSpace.ProxyHandle proxyHandle, PhysicsHandle userHandle)
Parameters
The proxy to set.
The user handle to set. On a world-bound space this must be a live shape in the bound world.