SetElementDepth3D(Vector3)
Set the element depth using the specified 3D position. The relevant axis will be extracted using the current PhysicsWorld.transformPlane. If PhysicsWorld.TransformPlane.Custom is used, the element depth is always set to zero. For more details, see PhysicsWorld.elementDepth.
阅读时间1 分钟最后更新于 23 天前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void SetElementDepth3D(Vector3 position)
Parameters
The 3D position to extract the element depth from.