DrawPoint(Vector2, float, Color, float)
Draw a Point. A Point is similar to a filled Circle except the radius here is specified in pixels rather than world units.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public void DrawPoint(Vector2 position, float radius, Color color, float lifetime = 0)
Parameters
The position of the point in PhysicsWorld space.
The radius of the point, in pixels (approximately).
The color to draw with.
How long the element should be drawn for, in seconds. The default is zero indicating that it should only be drawn once. Lifetime is only used when the world is playing.