isTrigger
Get/Set if the shape is a trigger. Changing the state here is relatively expensive and should be avoided. See PhysicsShapeDefinition.isTrigger.
阅读时间1 分钟最后更新于 23 天前
Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public bool isTrigger { get; set; }