文档

Unity Engine

Unity Engine

massConfiguration

The shape mass configuration. Normally this only used on a body where the total of all shapes is used. This allows the calculation of this specific shape in isolation. See PhysicsBody.MassConfiguration.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: Unity.U2D.Physics
  • Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsBody.MassConfiguration massConfiguration { get; }