IsIncludeInBuild(SpriteAtlas)
Checks whether this Sprite Atlas is marked to be included in the build.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public static bool IsIncludeInBuild(this SpriteAtlas spriteAtlas)
Parameters
Whether the Sprite Atlas is included in the build.
Returns
Type | Description |
|---|---|
| bool | Returns true if the Sprite Atlas is included in the build. |