SpriteAtlasUtility
Utility methods to pack atlases in the Project.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Class
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public class SpriteAtlasUtility
Static Methods
Method | Description |
|---|---|
| CleanupAtlasPacking | Cleanup internal states after packing SpriteAtlas assets. Must be called after a call to SpriteAtlasUtility.PackAllAtlases. |
| PackAllAtlases | Pack all the SpriteAtlas Assets in the Project for the particular BuildTarget. |
| PackAtlases | Pack all the provided SpriteAtlas for the particular BuildTarget. |