Load(string)
Loads SpriteAtlasAsset at the given path. File extension of SpriteAtlasAsset is *.spriteatlasv2.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.U2D
- Assembly: UnityEditor
public static SpriteAtlasAsset Load(string assetPath)
Parameters
The path of the SpriteAtlasAsset file on disk.
Returns
Type | Description |
|---|---|
| SpriteAtlasAsset | Returns the loaded SpriteAtlasAsset. |