maskSource
The AvatarMask used to mask transforms during the import process.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Property
- Namespace: UnityEditor
- Assembly: UnityEditor
public AvatarMask maskSource { get; set; }
Remarks
A mask can be used to discard transform when importing a clip to reduce memory footprint for this clip. A source mask is only needed if ModelImporterClipAnimation.maskType is set to ClipAnimationMaskType.CopyFromOther Additional Resources: ClipAnimationMaskType.