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Unity Engine

Unity Engine

lockRootHeightY

Enable to make vertical root motion be baked into the movement of the bones. Disable to make vertical root motion be stored as root motion.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool lockRootHeightY { get; set; }