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Unity Engine

Unity Engine

keepOriginalPositionY

If true, uses the root vertical position from the source animation without modification. If false, Unity derives and applies root vertical motion based on the clip's import settings.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public bool keepOriginalPositionY { get; set; }