GetShaderSettingsForPlatform(BuildTargetGroup, ShaderHardwareTier)
Will return PlatformShaderSettings for given platform and shader hardware tier.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static PlatformShaderSettings GetShaderSettingsForPlatform(BuildTargetGroup target, ShaderHardwareTier tier)
Parameters
Returns
Type | Description |
|---|---|
| PlatformShaderSettings |
Remarks
This method is deprecated. Please use EditorGraphicsSettings.GetTierSettings.