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Unity Engine

Unity Engine

PlatformShaderSettings

Used to set up shader settings, per-platform and per-shader-hardware-tier.
阅读时间1 分钟最后更新于 1 个月前

Definition

警告
Deprecated. Use TierSettings instead
Upgrade to TierSettings
public struct PlatformShaderSettings

Remarks

This struct is deprecated. Please use TierSettings.

Fields

Value

Description

cascadedShadowMapsAllows you to specify whether cascaded shadow maps should be used.
reflectionProbeBlendingAllows you to specify whether Reflection Probes Blending should be enabled.
reflectionProbeBoxProjectionAllows you to specify whether Reflection Probes Box Projection should be used.
standardShaderQualityAllows you to select Standard Shader Quality.