PopulateRenderPipelineGraphicsSettings(RenderPipelineGlobalSettings)
Fills the settingsList with all the available IRenderPipelineGraphicsSettings that are supported for the RenderPipelineGlobalSettings asset.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Method
- Namespace: UnityEditor.Rendering
- Assembly: UnityEditor
public static void PopulateRenderPipelineGraphicsSettings(RenderPipelineGlobalSettings settings)
Parameters
A valid asset with SupportedOnRenderPipelineAttribute targetting a valid RenderPipelineAsset.