文档

Unity Engine


User Manual

Script Reference

Unity Engine


BasedOnModelNameAndMaterialName

Use material names in the form \<modelFileName\>-\<materialName\>.mat.
阅读时间1 分钟最后更新于 25 天前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
BasedOnModelNameAndMaterialName = 2

Remarks

Material names will be accepted in the form \<modelFileName\>-\<materialName\>.mat when searching for existing materials or creating new ones.
Additional Resources: ModelImporter.materialName.