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Unity Engine

Unity Engine

MobileTextureSubtarget

Compressed texture format for target build platform.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor
public enum MobileTextureSubtarget

Remarks

Fields

Value

Description

ASTCASTC texture compression.
DXTS3 texture compression. Supported on devices with NVidia Tegra, Vivante and Intel GPUs.
ETCETC1 texture compression (or ETC2 for textures with alpha). ETC1 is supported by all devices. ETC2 is available on devices which support OpenGL ES 3.0.
ETC2ETC2 texture compression. Available on devices which support OpenGL ES 3.0.
GenericDon't override texture compression.
PVRTCPowerVR texture compression. Available on devices with PowerVR GPU.