ObjectMatchMode
Enum for controlling how e.g. GameObjects and Components are matched.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Enum
- Namespace: UnityEditor
- Assembly: UnityEditor
public enum ObjectMatchMode
Remarks
Additional Resources: PrefabUtility.ConvertToPrefabInstance, PrefabUtility.ReplacePrefabAssetOfPrefabInstance.
Fields
Value | Description |
|---|---|
| ByHierarchy | Match by full hierarchy name. |
| ByName | Match by name. |
| NoMatchingPerformed | Disable matching of objects. |