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Unity Engine

Unity Engine

BasedOnMaterialName

Use a material name of the form \<materialName\>.mat.
阅读时间1 分钟最后更新于 1 个月前

Definition

  • Type: Field
  • Namespace: UnityEditor
  • Assembly: UnityEditor
BasedOnMaterialName = 1

Remarks

Material names will be accepted in the form \<materialName\>.mat when searching for existing materials or creating new ones.
Additional Resources: ModelImporter.materialName.