BasedOnMaterialName
Use a material name of the form \<materialName\>.mat.
阅读时间1 分钟最后更新于 1 个月前
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
BasedOnMaterialName = 1
Remarks
Material names will be accepted in the form \<materialName\>.mat when searching for existing materials or creating new ones.
Additional Resources: ModelImporter.materialName.