Unity StudioDevelop with Unity StudioAnimationWork with the animation system in Unity Studio.Read time 1 minuteLast updated a day agoLearn how to use Unity Studio's animation system and how to add animations to GameObjects in your Unity Studio scene. Introduction to the Animation systemGet started with Unity Studio's animation system, including how animation components, animation clips, and the Animation Director work together to create animations.Animation clipsAdd an animation clip to change your object's properties or movements over time.Animation Timeline window referenceUse this window to add and edit keyframes in your animation clips for one or multiple GameObjects.Import animationsImport animations from external sources, configure import settings, and use them in your Unity Studio project.Play animations in your scenePlay animations in your scene either automatically or in response to buttons or Logic scripts. Animate a single GameObject Use the Animation component to edit animation clips on a single GameObject. Animate a GameObject with the Animation componentAdd an Animation component and animation clips to a GameObject and animate it.Animation component referenceManage the settings of the animation component, such as autoplay, playback options, and access the Animation Timeline window. Animate multiple GameObjects Use the Animation Director to create animation clips on multiple GameObjects. Animate multiple GameObjects with the Animation DirectorUse the Animation Director to create complex animations for multiple GameObjects in your scene.Animation Director referenceChange the settings of the Animation Director - including autoplay, looping, add timelines, and access the Animation Timeline window.