bufferOptimalSize
The optimal buffer size an InputDevice expects to be sent via InputDevice.SendHapticBuffer in order to provide a continuous rumble between individual frames.
읽는 시간 1분최근 업데이트: 21일 전
Definition
- Type: Property
- Namespace: UnityEngine.XR
- Assembly: UnityEngine.XRModule
public uint bufferOptimalSize { get; }
Remarks
Check that the device supports haptic buffers via InputDevice.TryGetHapticCapabilities and HapticCapabilities.supportsBuffer. Will be set to 0 if HapticCapabilities.supportsBuffer is false.