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Unity Engine

Unity Engine

useMotor

Should a motor force be applied automatically to the Rigidbody2D?
읽는 시간 1분최근 업데이트: 21일 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.Physics2DModule
public bool useMotor { get; set; }

Remarks

Additional Resources: WheelJoint2D.motor