maskMapRemapMax
A Vector4 value specifying the maximum RGBA value that the mask map texture maps to when the value of the channel is 1.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.TerrainModule
public Vector4 maskMapRemapMax { get; set; }