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Unity Engine

Unity Engine

maskMapRemapMax

A Vector4 value specifying the maximum RGBA value that the mask map texture maps to when the value of the channel is 1.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.TerrainModule
public Vector4 maskMapRemapMax { get; set; }