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Unity Engine

Unity Engine

reloadSubsytemsStarted

Called from SubsystemManager before reloading all XR SDK Provider packaged subsystems.
읽는 시간 1분최근 업데이트: 21일 전

Definition

  • Type: Event
  • Namespace: UnityEngine
  • Assembly: UnityEngine.SubsystemsModule
경고
Deprecated. Use beforeReloadSubsystems instead.
public static event Action reloadSubsytemsStarted

Remarks

When the Editor starts or when packages are installed or removed, the SubsystemManager searches the packages and loads all XR SDK packages that it finds. Handling this event allows the user to do work they may need prior to the subsystem manager cleaning up any current subsystem descriptors.
"Note:" This is deprecated, use SubsystemManager.beforeReloadSubsystems instead.
Additional Resources: SubsystemManager, SubsystemDescriptor