기술 자료

Unity Engine

Unity Engine

center

Center of the occlusion area relative to the transform.
읽는 시간 1분최근 업데이트: 24일 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.CoreModule
경고
Deprecated. Occlusion Area is deprecated. Use GPU Occlusion Culling instead. #from(6000.7)
public Vector3 center { get; set; }

Examples

using UnityEngine;[RequireComponent(typeof(OcclusionArea))]public class Example : MonoBehaviour{ // Sets the center of the occlusion area to the center of the transform void Start() { transform.GetComponent<OcclusionArea>().center = Vector3.zero; }}