useMotor
Enables the joint's HingeJoint.motor. Disabled by default.
읽는 시간 1분최근 업데이트: 20일 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.PhysicsModule
public bool useMotor { get; set; }
Remarks
Enabling the motor overrides the HingeJoint.spring, given the spring was enabled. If the motor is again disabled the spring will be restored.
Additional Resources: JointMotor