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Unity Engine

Unity Engine

SetHumanoidBodyPartActive(AvatarMaskBodyPart, bool)

Sets the humanoid body part at the given index to active or not.
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Definition

  • Type: Method
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public void SetHumanoidBodyPartActive(AvatarMaskBodyPart index, bool value)

Parameters

The index of the humanoid body part.

value

Active or not.