GetConfiguration()
Returns the current configuration of the audio device and system. The values in the struct may then be modified and reapplied via AudioSettings.Reset.
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Definition
- Type: Method
- Namespace: UnityEngine
- Assembly: UnityEngine.AudioModule
public static AudioConfiguration GetConfiguration()
Returns
Type | Description |
|---|---|
| AudioConfiguration | The new configuration to be applied. |
Remarks
See AudioSettings.Reset for an example.