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Unity Engine

Unity Engine

targetRotation

Returns the rotation of the target specified by Animator.SetTarget.
읽는 시간 1분최근 업데이트: 20일 전

Definition

  • Type: Property
  • Namespace: UnityEngine
  • Assembly: UnityEngine.AnimationModule
public Quaternion targetRotation { get; }

Remarks

The rotation is only valid when a frame is being evaluated after the Animator.SetTarget call. Animator.applyRootMotion must be enabled for targetRotation to be calculated.