ConnectWithProfiler
Start the Player with a connection to the Profiler in the Editor.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor.CoreModule
ConnectWithProfiler = 256
Remarks
When the build starts, an open Profiler window automatically connects to the Player and starts profiling. When you build the Player by enabling the BuildOptions.AutoRunPlayer option, the Editor automatically opens the Profiler window.
Additional Resources: BuildPipeline.BuildPlayer