기술 자료

Unity Engine

Unity Engine

Il2CppCompilerConfiguration

C++ compiler configuration used when compiling IL2CPP generated code.
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Definition

  • Type: Enum
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public enum Il2CppCompilerConfiguration

Fields

Value

Description

DebugDebug configuration turns off all optimizations, which makes the code quicker to build but slower to run.
MasterMaster configuration enables all possible optimizations, squeezing every bit of performance possible. For instance, on platforms that use the MSVC++ compiler, this option enables link-time code generation.
ReleaseRelease configuration enables optimizations, so the compiled code runs faster and the binary size is smaller but it takes longer to compile.