drawTarget
Controls which Unity editor views this world is drawn into (Scene view, Game view or both). This only filters the built-in viewport rendering; it does not control whether drawing occurs at all. See PhysicsWorldDefinition.drawTarget.
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Definition
- Type: Property
- Namespace: Unity.U2D.Physics
- Assembly: UnityEngine.PhysicsCore2DModule
public PhysicsWorld.DrawTarget drawTarget { get; set; }