ReadLong()
Reads an 8-byte signed long from the stream and advances the current position of the stream by eight bytes.
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Definition
- Type: Method
- Namespace: Unity.Collections
- Assembly: UnityEngine.ManagedKernelModule
public long ReadLong()
Returns
Type | Description |
|---|---|
| long | An 8-byte signed long read from the current stream, or 0 if the end of the stream has been reached. |