기술 자료

Unity Engine

Unity Engine

Flush()

Aligns the read pointer to the next byte-aligned position. Does nothing if already aligned.
읽는 시간 1분최근 업데이트: 한 달 전

Definition

  • Type: Method
  • Namespace: Unity.Collections
  • Assembly: UnityEngine.ManagedKernelModule
public void Flush()

Remarks

If you call DataStreamWriter.Flush, call this to bit-align the reader.