wrapModeU
Options for sampling a texture if the U texture coordinate is outside the [0, 1] range.
읽는 시간 1분최근 업데이트: 한 달 전
Definition
- Type: Property
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
public TextureWrapMode wrapModeU { get; set; }
Remarks
The U texture coordinate represents the horizontal axis.